
Station 1
A Stealth action game set in a sci fi future. Tasked with finding the research terminals and hacking into them, the player has to avoid being spotted by the enemy drones. The scientist drone will run from the player and attempt to alert the guard drone who will attack the player.
The player can distract the drones with items they can throw and take them down as an additional option for progressing through the level.
I created this level within the space of a week as an attempt to see what I can produce within 40 hours. I am planning on touching up the level’s design to add more verticality.
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Key Features
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Tutorial area
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Gives the player a quick run through of the controls for the level
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Two types of AI
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Has the player attempting to avoid one as they will deal damage to them while having the other as a target that player needs to chase down. This give the player obstacles in their way to their targets that can change during the game and through different parts of level
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Throwable objects
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Give the player options as to how they get to their target and they can distract the AI
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Open Level
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Allows the player to approach the level in whatever order they want and giving them multiple ways of approaching each area
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